The Animal Friendship spell allows you to convince a beast that you simply mean it no harm. Choose a beast that you simply can see within range. It must see and listen to from you. If the beast’s Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell’s duration.
If you or one among your companions harms the target, the Spells ends. Everything else wouldn’t be out of place in your woodland singalong, and by the time you hit third level close to you, even the scarier beasts become more of a nuisance than an actual threat.
Check also: Shillelagh 5e
Animal Friendship 5e
At Higher Levels: once you cast this spell employing a spell slot of 2nd Level or higher, you’ll affect one additional beast level above 1st.
- Level:1 (Enchantment)
- Casting time: 1 Action
- Components: V, S, M*
- Range(area): 30 feet
- Attack(save): WIS save
- Damage(effect): Charmed
- School: Enchantment
- Duration: 24 Hours
There are Some FAQ for Animal Friendship 5e
Q1: Does Animal Friendship is useless?
Ans: Of course not – it’s just that it’s far better at problem-solving and character-building than it’s at charming your answer of encounters.
Q2: Difference between Animal Handling Skill and Animal Friendship Spell?
Ans: Animal Handling allows you to influence an animal’s behavior when the animal is either domesticated or is owned by you. Animal Friendship 5e is often used on any animal no matter its background or pedigree.
Q3: Does Animal Friendship work on a Wild Shaped druid?
Ans: Yes, if your druid has but 4 intelligence. Choose a beast that you simply can see within range, It must see and hear you. If the beast’s Intelligence is 4 or higher, the spell fails.
Check also: Resistance 5e (5th edition) in D&D