Arcane Hand 5e Spell in D&D

You create a Large hand of shimmering, translucent pressure in an unoccupied area that you can see inside the range. The hand lasts for the spell’s duration, and it strikes at your command, mimicking the moves of your very own hand. The hand is an object that has AC 20 and hit factors equal to your hit factor maximum. If it drops to zero hit points, the spell ends. It has a Strength of 26 (+8) and a Dexterity of 10 (+0). The hand doesn’t fill its space.

Arcane Hand 5e

  • Level: 5
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): 120 ft
  • Attack(save): None
  • Damage(effect): Bludgeoning
  • School: Evocation
  • Duration: 1 Minute

When you solid the spell and as a bonus motion on your subsequent turns, you can pass the hand up to 60 ft and then purpose one of the following outcomes with it.  The goal can not cross thru the hand’s area if its Strength rating is much less than or equal to the hand’s Strength score. If its Strength rating is greater than the hand’s Strength score, the goal can go towards you thru the hand’s space, however that area is Difficult Terrain for the target.


FAQ

  • Does an Arcane Trickster’s Invisible Mage Hand Conceal Objects It Carries?

No, there are no precise guidelines involving the contents of an invisible mage hand however there is proof that objects held in the hand can also be invisible.

  • Can Arcane Hand cross creatures that are Grappled into the air?

Yes, Arcane hand can cross in any course even whilst grappling.

  • Can Arcane Hand take an Opportunity Attack?

The hand is an object created with the aid of a spell impact and is now not granted the capability to take a possible attack.

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