Barkskin 5e

You touch a willing creature. Until the spell ends, the target’s skin has a rough, bark-like appearance, and the target’s AC can’t be less than 16, regardless of what kind of armor it is wearing.

Here you have to touch a willing creature and the target skin will be rough, bark such as appearance until the Barkskin 5e spell will end, and also the target AC will be can not be less the 16 irrelevant to what type of armor it is wearing.

Barkskin 5e

Barkskin 5e

  • Casting Time: 1 action
  • Range: Touch
  • Components: V S M (A handful of oak bark)
  • Duration: Concentration, Up to 1 hour
  • Classes: Druid, Ranger

Now let’s get started. The first build I’d like to cover is The Druid tank as it is called. This being taking 4 levels of Barbarian Path of the Totem Warrior and selecting the Bear as your totem spirit. This giving you resistance while Raging to everything but psychic damage. The remainder 16 levels of Druid Circle of the Moon, allowing you to transform into large scary beasts with massive hit-point pools able to heal themselves y spending spell slots. This is a VERY powerful build given the ability to Rage and add bonus damage to your natural weapon attacks as well as reduce the damage you take and heal yourself as well. As a side note on this build, I’d like to give an honorable.

Mention to the new Battle Ragger Barbarian Path in Sword Coast Adventure’s Guide as this would be another awesome addition to Circle of the Moon Druid with most of the beast forms. Grappling and being able to still bite, claw, and sting your way to victory seems awesome!

Next, I want to cover an aspect of the Druid most people think is underpowered and that is the Circle of the Land. After studying this type of Druid and other classes as well, I have come to see its usefulness and understand things you can do with it not only as a healer but offensive as well. This offensive side only comes from multi-classing with the Cleric and the Domain of Nature.

This further adding to your survivability. Bark Skin and Shield of Faith along with an actual shield, gives you a decent armor class as well. So, you see Druid of the Land is not that bad when multi-classed.

Next up is a build that is rather unique in that it is not the most optimal build but very entertaining. This also comes from the new Sword Coast Adventure’s Guide and uses the Druid Circle of the Moon. First, you will only be taking 12 Druid levels allowing you to Wild Shape into pretty nasty beasts like Polar Bears and Giant Eagles. Next, you’ll take 8 levels of Monk and Way of the Sun Soul. The Monk levels augment your armor class while in beast form and with Way of the Sun Soul now your beast form shoots “LAZERS“! So you basically become a walking turret cannon able to heal yourself and shoot enemies with 1d6 radiant energy beams. Wild Shaping into a flying creature gives you the advantage in open field combat able to spend Ki Points to fire multiple shots. This is a very fun build it seems to me, I figured I’d share it with you as well.

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