- Armor Class: 13 (Natural Armor)
- Hit Points: 52 (8d8 + 16)
- Speed: 30 ft.
- Saving Throws: STR +5, CON +4, WIS +2
- Damage Resistances: Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren’t Silvered
- Damage Immunities: Fire, Poison
- Condition Immunities: Poisoned
- Senses: Darkvision 120 ft., Passive Perception 10
- Languages: Infernal, Telepathy 120 ft.
- Challenge: 3 (700 XP)
- Proficiency Bonus: +2
Actions
- Multiattack. The devil makes two attacks: one with its beard and one with its glaive.
STR | DEX | CON | INT | WIS | CHA |
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Attributes
AC | 13 (Natural Armor) |
Alignment | Lawful Evil |
CHA | 11 |
CON | 15 |
Challenge Rating | 3 |
Condition Immunities | Poisoned |
DEX | 15 |
HP | 52 (8d8+16) |
INT | 9 |
Immunities | Fire, Poison |
Languages | Infernal, Telepathy 120 Ft. |
Passive Perception | 10 |
Resistances | Cold; Bludgeoning, Piercing, And Slashing From Nonmagical Attacks That Aren’t Silvered |
Roll 0 | Beard 1d20 + 5 1d8+2 |
Roll 1 | Glaive 1d20 + 5 1d10+3 |
STR | 16 |
Saving Throws | Str +5, Con +4, Wis +2 |
Senses | Darkvision 120 Ft. |
Size | Medium |
Speed | 30 ft. |
Type | fiend (devil) |
WIS | 11 |
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