You are aware of and have met any wide variety of effective humans throughout the land—and some of them would possibly even consider you. You may be in a position to wrangle minor help from an important determine in the campaign, at the DM’s discretion. Additionally, the frequent folks deal with you with deference, and your heritage and the testimonies your information may be precise for a free meal or a vicinity to sleep.
Celebrity Adventurer’s Scion 5e
Scions of movie star adventurers have to deal with repute, it truly is now not theirs, the wealth they did not earn, and expectations they can in no way hope to meet. These hardships can have unfavorable effects, however, those who cope with them can arrive at a first-rate mindset and a grounded worldview. Those who fail grow to be bitter—or worse.
As per this you have grown up on more than a few streets alone, orphaned, and poor, you don’t even have anyone to look at you about yourself or to furnish something for you. To overcome these kinds of conditions you’ve realized to furnish yourself.
You’ve fought fiercely over the meals and additionally saved the consistent watch out for different determined souls who may steal from you.
- Skill Proficiencies: Perception, Performance
- Tool Proficiencies: Disguise kit
- Languages: Two of your choice
By nature, you’ve slept on the rooftops and then in an alleyway, uncovered to the elements, and additionally persevered ailment barring a gain of the medication or else a region to recuperate. You’ve survived in spite of all odds and additionally did so via the cunning, strength, speed, or some mixture of everyone.
Ideal
Power. The only way to get ahead in this world is to obtain strength and preserve it with all your might. (Evil)
- Peace. Those who can locate or make peace in the chaotic world around them have everything. (Lawful)
- Fame. I’ve considered what repute can bring. And I’ll do something to get all that for myself. (Neutral)
- Training. Hard work, sacrifice, and coaching lead to success—and subsequently to perfection. (Any)
- Anonymity. I choose to be successful. And alone. With loads of guards and wards between me and all and sundry else in the world. (Any)
- Wisdom. Material wealth is an illusion. Wisdom is the actual treasure.
Flaw
- You do not comprehend what I’m going through. You by no means can.
- You. Fetch my cloak. And perhaps rub my toes for a while.
- My comrades are brave, however, I ought to defeat this chance by myself to show my worth.
- Oh, yeah, that spell? Named after my parent’s exceptional friend. Let me inform you about them.
- My first-class days are at the back of me. Ahead lies solely toil, pain, and death.
- You have to seem to be out for yourself. No one else will.
Personality Trait
d8 | Personality Trait |
---|---|
1 | I will never get out of my famous parent's shadow, and no one else will ever understand this burden. |
2 | I've seen enough of the adventuring life to have realistic expectations and empathy for my peers. |
3 | Living up to my legacy will be difficult, but I'm going to do it. |
4 | I'm used to the very best in life, and that's a hard habit to break. |
5 | My parent taught me a sense of duty. I strive to uphold it, even when the odds are against me. |
6 | No one can fake a smile, a handshake, or an interested nod like I can. |
7 | I've been part of the adventuring life since I was old enough to walk. Let me explain a few things to you. |
8 | No risk is too great for the rewards of defeating my enemies... and taking their stuff. |
Ideal
d6 | Ideal |
---|---|
1 | Power: The only way to get ahead in this world is to attain power and hold onto it with all your might. (Evil) |
2 | Peace: Those who can find or make peace in the chaotic world around them have everything. (Lawful) |
3 | Fame: I've seen what fame can bring. And I'll do anything to get all that for myself. (Neutral) |
4 | Training: Hard work, sacrifice, and training lead to success—and eventually to perfection. (Any) |
5 | Anonymity: I want to be successful. And alone. With lots of guards and wards between me and everyone else in the world. (Any) |
6 | Wisdom: Material wealth is an illusion. Wisdom is the real treasure. (Good) |
Bond
d6 | Bond |
---|---|
1 | While my parent was out adventuring, a servant raised me, and I care about that person more than anyone. |
2 | I consider every member of my parent's former adventuring party to be family. |
3 | Despite their absences, my famous parent was kind and generous. I love them and want to make them proud. |
4 | My parent once brought a cursed magic item home. It is my obsession. |
5 | My childhood home holds all my best memories, and its upkeep is my primary concern. |
6 | Growing up, I had an imaginary friend I could always count on. That friend is still with me. |
Flaw
d6 | Flaw |
---|---|
1 | You don't know what I'm going through. You never can. |
2 | You. Fetch my cloak. And maybe rub my feet for a while. |
3 | My comrades are brave, but I must defeat this threat alone to prove my worth. |
4 | Oh, yeah, that spell? Named after my parent's best friend. Let me tell you about them. |
5 | My best days are behind me. Ahead lies only toil, pain, and death. |
6 | You have to look out for yourself. No one else will. |
You may additionally have ties to a unique temple devoted to your chosen deity or pantheon, and you have a dwelling there. This may want to be the temple the place you used to serve if you continue to use suitable phrases with it, or a temple the place you have observed a new home. While close to your temple, you can call upon the monks for assistance, furnishing the help you ask for is now not hazardous and you continue to be inaccurate standing with your temple.