- Armor Class: 16 (Natural Armor)
- Hit Points: 85 (10d8 + 40)
- Speed :30 ft.
- Saving: Throws CON +7, WIS +4, CHA +5
- Damage Resistances: Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren’t Silvered
- Damage Immunities: Fire, Poison
- Condition Immunities: Poisoned
- Senses: Darkvision 120 ft., Passive Perception 11
- Languages: Infernal, Telepathy 120 ft.
- Challenge :8 (3,900 XP)
- Proficiency Bonus: +3
Actions
- Multiattack: The devil makes two attacks with its chains.
- Chain: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
STR | DEX | CON | INT | WIS | CHA |
18 (+4) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Attributes
AC | 16 (Natural Armor) |
Alignment | Lawful Evil |
CHA | 14 |
CON | 18 |
Challenge Rating | 8 |
Condition Immunities | Poisoned |
DEX | 15 |
HP | 85 (10d8+40) |
INT | 11 |
Immunities | Fire, Poison |
Languages | Infernal, Telepathy 120 Ft. |
Passive Perception | 8 |
Resistances | Cold; Bludgeoning, Piercing, And Slashing From Nonmagical Attacks That Aren’t Silvered |
Roll 0 | Chain 1d20 + 8 2d6+4 |
STR | 18 |
Saving Throws | Con +7, Wis +4, Cha +5 |
Senses | Darkvision 120 Ft. |
Size | Medium |
Speed | 30 ft. |
Type | fiend (devil) |
WIS | 12 |