Chimera 5e (5th Edition) Monster In Dnd Monsters

  • Armor Class: 14 (Natural Armor)
  • Hit Points: 114 (12d10 + 48)
  • Speed: 30 ft., fly 60 ft.

  • Skills: Perception +8
  • Senses: Darkvision 60 ft., Passive Perception 18
  • Languages: Understand Draconic but can’t speak it
  • Challenge: 6 (2,300 XP)
  • Proficiency Bonus: +3

Actions

  • Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
  • Horns. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.
  • Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

STRDEXCONINTWISCHA
19 (+4)
11 (+0)
19 (+4)
3 (-4)
14 (+2)
10 (+0)

Attributes

AC14 (Natural Armor)
AlignmentChaotic Evil
CHA10
CON19
Challenge Rating6
DEX11
HP114 (12d10+48)
INT3
LanguagesUnderstands Draconic But Can’t Speak
Passive Perception18
Roll 01d20 + 7 2d6+4
Roll 11d20 + 7 1d12+4
Roll 21d20 + 7 2d6+4
Roll 31d20 + 0 7d8
STR19
SensesDarkvision 60 Ft.
SizeLarge
SkillsPerception +8
Speed30 ft., fly 60 ft.
Typemonstrosity
WIS14

 

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