Up to 10 berries appear in your hand and are infused with magic for the Duration. A creature can use its action to eat one berry. Eating a berry restores 1 hit point, and therefore the berry provides enough nourishment to sustain a creature for at some point. The berries lose their potency if they need not been consumed within 24 hours of the casting of this spell.
For the actual duration barriers, up to 10 will appear on your hand and that they are infused with the magic for the actual duration. For eating the one berry the creature can use its action. After eating the one berry 1 hit point is going to be restored. For the duration of 1 day, the berry will provide needed nourishment to sustain a creature. Within 24 hours the berries will lose their potency if they haven’t been consumed casting this spell.
- Casting Time: 1 action
- Range: Touch
- Components: V S M (A sprig of mistletoe)
- Duration: Instantaneous
- Classes: Druid, Ranger
One of my players is quite a min-maxed- the likes ensuring his character is that the best he is often, mathematically, at the value of any logic. (His character right now may be a tiefling monk-ranger-warlock-multiclass)
Whatever, move the chase. Goodberry. I’ve stopped it before by reasoning he could only eat one, but he’s put up a rather sound argument that simply because it leaves him “nourished” doesn’t suggest he wouldn’t eat more, as “nourished” doesn’t mean satisfied, or not willing to eat more.
His plan is to spend his evenings before dungeons spawning gooseberries so when the dungeon crawl comes, the party has many easy-to-access short rest-level health at a moment’s notice.
I’m not keen on this, and RAW, he’s more or less within the clear. But surely I’m not the sole DM here who feels that’s an entire lot of cheese, burning all of your remaining spell slots for each day just to refill on berries for the longer-term grind?
I’m trying to find any logical thanks to maybe limit that, or balance it out. a part of me seems like I’m being whiny and that I should let him have this, but the opposite a part of me seems like I’m justified- in any case, the spec’d into warlock with great care he could use eldritch blast with repelling blast and have devil’s sight for his shadow monk.
Goodberry is OP compared to make Food and Water a similar way Fireball is OP compared to Flame Strike. It’s about occupying certain niches in-game space, and with food consumption already a comparatively unimportant (in my games) aspect of adventuring, the extent difference between the 2 spells barely registers on my list of things wrong with balance issues.
Since the spell does isn’t specific on that, I house rule that one berry only gives it’s nourishment benefits to a medium-size or smaller creature. an outsized creature can still receive the healing magic, though. Also, you’ll give quite one to an outsized, or larger, creature for it to realize the nourishment benefit, with the larger the creature, the more berries it might take. A hill giant would probably take three berries in my game for full spell effect.