- Armor Class: 11
- Hit Points: 11 (2d8 + 2)
- Speed :30 ft.
- Skills: Athletics +5, Perception +3, Stealth +3
- Condition Immunities: Blinded
- Senses: Blindsight 30 ft. (blind beyond this radius), Passive Perception 13
- Languages: Undercommon
- Challenge: 1/4 (50 XP)
- Proficiency Bonus:+2
Contents
Actions
- Spiked Bone Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.
STR | DEX | CON | INT | WIS | CHA |
16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 6 (-2) |
Attributes
AC | 11 |
Alignment | Neutral Evil |
CHA | 6 |
CON | 12 |
Challenge Rating | 2021-04-01 00:00:00 |
DEX | 12 |
HP | 11 (2d8+2) |
INT | 9 |
Immunities | Blinded |
Languages | Undercommon |
Passive Perception | 13 |
Roll 0 | Spiked Bone Club 1d20 + 5 1d4+5+1d4 |
STR | 16 |
Senses | Blindsight 30 Ft. Or 10 Ft. While Deafened (Blind Beyond This Radius) |
Size | Medium |
Skills | Athletics +5, Perception +3, Stealth +3 |
Speed | 30 ft. |
Type | humanoid (grimlock) |
WIS | 8 |
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