Guard Monster 5e (5th Edition) Monster In Dnd Monsters

  • Armor Class: 16 (Chain Shirt, Shield)
  • Hit Points: 11 (2d8 + 2)
  • Speed: 30 ft.

  • Skills: Perception +2
  • Senses: Passive Perception 12
  • Languages: Anyone language (usually Common)
  • Challenge: 1/8 (25 XP)
  • Proficiency Bonus: +2

Actions

  • Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

STRDEXCONINTWISCHA
13 (+1)
12 (+1)
12 (+1)
10 (+0)
11 (+0)
10 (+0)

Attributes

AC16 (Chain Shirt, Shield)
AlignmentAny Alignment
CHA10
CON12
Challenge Rating2021-08-01 00:00:00
DEX12
HP11 (2d8+2)
INT10
LanguagesAny One Language (Usually Common)
Passive Perception12
Roll 0One Handed 1d20 + 3 1d6+1
Roll 1Two Handed 1d20 + 3 1d8+1
STR13
SizeMedium
SkillsPerception +2
Speed30 ft.
Typehumanoid (any race)
WIS11

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