Imp 5e (5th Edition) Monster In Dnd Monsters

  • Armor Class: 13
  • Hit Points: 10 (3d4 + 3)
  • Speed: 20 ft., fly 40 ft.

  • Skills: Deception +4, Insight +3, Persuasion +4, Stealth +5
  • Damage Resistances: Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren’t
  • Silvered
  • Damage Immunities: Fire, Poison
  • Condition Immunities: Poisoned
  • Senses: Darkvision 120 ft., Passive Perception 11
  • Languages: Common, Infernal
  • Challenge: 1 (200 XP)
  • Proficiency Bonus: +2

Actions

  • Sting (Bite in Beast Form). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage

STRDEXCONINTWISCHA
6 (-2)
17 (+3)
13 (+1)
11 (+0)
12 (+1)
14 (+2)

Attributes

AC13
AlignmentLawful Evil
CHA14
CON13
Challenge Rating1
Condition ImmunitiesPoisoned
DEX17
HP10 (3d4+3)
INT11
ImmunitiesFire, Poison
LanguagesInfernal, Common
Passive Perception11
ResistancesCold; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks That Aren’t Silvered
Roll 0Sting/Bite 1d20 + 5 1d4+3
STR6
SensesDarkvision 120 Ft.
SizeTiny
SkillsDeception +4, Insight +3, Persuasion +4, Stealth +5
Speed20 ft., fly 40 ft.
Typefiend (devil, shapechanger)
WIS12

 

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