Lamia 5e (5th Edition) Monster In Dnd Monsters

  • Armor Class: 13 (Natural Armor)
  • Hit Points: 97 (13d10 + 26)
  • Speed :30 ft.

  • Skills: Deception +7, Insight +4, Stealth +3
  • Senses: Darkvision 60 ft., Passive Perception 12
  • Languages: Abyssal, Common
  • Challenge: 4 (1,100 XP)
  • Proficiency Bonus: +2

Actions

  • Multiattack. The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.
  • Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.
  • Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
  • Intoxicating Touch. Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically cursed for 1 hour

STRDEXCONINTWISCHA
16 (+3)
13 (+1)
15 (+2)
14 (+2)
15 (+2)
16 (+3)

Attributes

AC13 (Natural Armor)
AlignmentChaotic Evil
CHA16
CON15
Challenge Rating4
DEX13
HP97 (13d10+26)
INT14
LanguagesAbyssal, Common
Passive Perception12
Roll 0Claws 1d20 + 5 2d10+3
Roll 1Dagger 1d20 + 5 1d4+3
STR16
SensesDarkvision 60 Ft.
SizeLarge
SkillsDeception +7, Insight +4, Stealth +3
Speed30 ft.
Spell BookDisguise Self, Major Image, Charm Person, Mirror Image, Scrying, Suggestion, Geas
Typemonstrosity
WIS15

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