Mummy Lord 5e (5th Edition) Monster In Dnd Monsters

Armor Class: 17 (Natural Armor)
Hit Points: 97 (13d8 + 39)
Speed: 20 ft.

  • Saving Throws: CON +8, INT +5, WIS +9, CHA +8
  • Skills: History +5, Religion +5
  • Damage Vulnerabilities: Fire
  • Damage Immunities: Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
  • Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
  • Senses: Darkvision 60 ft., Passive Perception 14
  • Languages: The languages it knew in life
  • Challenge: 15 (13,000 XP)
  • Proficiency Bonus: +5

Actions

  • Multiattack: The mummy can use its Dreadful Glare and makes one attack with its rotting fist.
  • Rotting Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 21 (6d6) necrotic damage.

Legendary Actions

  • Attack: The mummy lord makes one attack with its rotting fist or uses its Dreadful Glare.

STRDEXCONINTWISCHA
18 (+4)
10 (+0)
17 (+3)
11 (+0)
18 (+4)
16 (+3)

Attributes

AC17 (Natural Armor)
AlignmentLawful Evil
CHA16
CON17
Challenge Rating15
Condition ImmunitiesCharmed, Exhaustion, Frightened, Paralyzed, Poisoned
DEX10
HP97 (13d8+39)
INT11
ImmunitiesNecrotic, Poison; Bludgeoning, Piercing, And Slashing From Nonmagical Attacks
LanguagesThe Languages It Knew In Life
Passive Perception14
Roll 0Rotting Fist 1d20 + 9 3d6+4+6d6
STR18
Saving ThrowsCon +8, Int +5, Wis +9, Cha +8
SensesDarkvision 60 Ft.
SizeMedium
SkillsHistory +5, Religion +5
Speed20 ft.
Spell BookSacred Flame, Thaumaturgy, Command, Guiding Bolt, Shield Of Faith, Hold Person, Silence, Spiritual Weapon, Animate Dead, Dispel Magic, Divination, Guardian Of Faith, Contagion, Insect Plague, Harm
Typeundead
VulnerabilitiesFire
WIS18

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