Quasit 5e (5th Edition) Monster In Dnd Monsters

  • Armor Class: 13
  • Hit Points: (3d4)
  • Speed: 40 ft.

  • Skills: Stealth +5
  • Damage Resistances: Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
  • Damage Immunities: Poison
  • Condition Immunities: Poisoned
  • Senses: Darkvision 120 ft., Passive Perception 10
  • Languages: Abyssal, Common
  • Challenge: 1 (200 XP)
  • Proficiency Bonus: +2

Actions

  • Claws (Bite in Beast Form). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage

STRDEXCONINTWISCHA
5 (-3)
17 (+3)
10 (+0)
7 (-2)
10 (+0)
10 (+0)

Attributes

AC13
AlignmentChaotic Evil
CHA10
CON10
Challenge Rating1
Condition ImmunitiesPoisoned
DEX17
HP7 (3d4)
INT7
ImmunitiesPoison
LanguagesAbyssal, Common
Passive Perception10
ResistancesCold; Fire; Lightning; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks
Roll 0Claw/Bite 1d20 + 4 1d4+3
STR5
SensesDarkvision 120 Ft.
SizeTiny
SkillsStealth +5
Speed40 ft.
Typefiend (demon)
WIS10

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