A frigid beam of blue-white mild streaks towards a creature inside the range. Make a ranged spell assault in opposition to the target. On a hit, it takes 1d8 bloodless damage, and its pace is decreased by means of 10 toes till the start of your subsequent turn.
Check also: Light 5e
Contents
Ray of Frost 5e
A ray of freezing air and ice tasks from your pointing finger. You need to be triumphant on a ranged contact assault with the ray to deal with harm to a target. D&D has policies for magical interactions underwater, however, if all or a good deal of the marketing campaign takes place.
- Level: (Evocation cantrip)
- Casting time: 1 Action
- Components: V, S
- Range(area): 60 ft
- Attack(save): Ranged
- Damage(effect): Cold
- School: Evocation
- Duration: Instantaneous
FAQ
- Can you stack the velocity discount from Ray of Frost?
You can now not stack any same spell effects
- Can you use Frostbite or Ray of Frost to make stairs, bridges, or doors?
Not in accordance with the spell description. They venture bloodless injury towards creatures only and have no dependent on manipulation or advent properties.
- How is cantrip injury calculated?
It is certainly the case that Ray of Frost does 1d8 damage, whilst a related weapon may do 1d8+ability modifier damage.
- How do modifications to your pace have an effect on your accessible movement?
On your turn, you can go a distance up to your speed. You can use as lots or as little of your velocity as you like on your turn.
- Can you use Frostbite or Ray of Frost to make stairs, bridges, or doors?
Not in accordance with the spell description. They challenge bloodless harm in opposition to creatures only and have no be counted manipulation or introduction properties.