You touch one willing creature. Once before the Resistance 5e spell ends, the target can roll a d4 and add the quantity rolled to at least one saving throws of its choice. It can roll the die before or after the saving throw. The spell then ends. Multiple instances of resistance 5e or vulnerability that affect a similar damage type count as just one instance. For instance, if a creature has resistance to fireside damage also as resistance to all or any nonmagical damage, the damage of a nonmagical fire is reduced by half against the creature, not reduced by three-quarters.
Check also: Mending 5e in D&D
Resistance 5e
- Level: (Abjuration Cantrip)
- Casting time: 1 Action
- Components: V, S, M
- Range(area): Touch
- Attack(save): None
- Damage(effect): Buff
- School: Abjuration
- Duration: Concentration up to 1 Minute
Resistance then vulnerability is applied in any case other modifiers to break. For instance, a creature has resistance to bludgeoning damage and is hit by an attack that deals with 25 bludgeoning damage. The creature is additionally within a magical aura that reduces all damage by 5. The 25 damage is first reduced by 5 then halved; therefore the creature takes 10 damage.
There are Some FAQ for Resistance 5e Spell
Q1: How does resistance 5e work?
Resistance 5th edition can come from many sources, including racial traits, class features, monster special traits, and spells. for instance, Tieflings have a racial trait that provides the resistance to fireside damage.
Q2: If the gain resistance 5e (5th edition) from multiple features, does it grant me immunity?
Multiple instances of resistance don’t add together. Either you’ve got resistance 5e to an instance of injury otherwise you don’t. Regardless of what number things offer you resistance to the damage you’re taking, you get to use resistance thereto damage just once. a similar is true of vulnerability.
Check also: Druid Spells