The Tortle Package PDF Sourcebook Free Download

The Snout of Omgar is a geographical location described temporarily in Tomb of Annihilation. Not a lot is published about the region or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who choose to comprehend greater about the Snout of Omgar. This addition additionally introduces a new playable persona race, the tortle, and a new journey location: Dangwaru, the Typhoon Palace.

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The Tortle Package PDF

The Tortle Package PDF

 


The Tortle Package PDF


Tortles are intelligent, turtle-like humanoids that have a knack for desolate tract survival. The race first appeared in early variations of the D&D game, nowhere greater prominently than in module X9, The Savage Coast, which used to be set in the world of Mystara. Tortles, like most different adventurous races, can show up on any D&D world. In the Forgotten Realms, the peninsula of Chult and the Snout of Omgar make accurate residences for them.

This complement assumes that you have the D&D fifth version core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual) as properly as Volo’s Guide to Monsters and Tomb of Annihilation.

The Monster Manual, Volo’s Guide to Monsters, and Tomb of Annihilation incorporate stat blocks for most of the creatures discovered here in, and a handful of new monsters show up at the give up of this supplement. When a creature’s title seems in daring type, this is a visible cue pointing you to its stat block in the Monster Manual. If a stat block seems elsewhere, the textual content tells you so.

Spells and tools referred to in the journey are described in the Player’s Handbook. Magic objects are described in the Dungeon Master’s Guide. Not much is published about the region or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who desire to be aware of the Snout of Omgar.

This addition additionally introduces a new playable persona race, the tortle, and a new journey location: Dangwaru, the Typhoon Palace. All of this is permissible for play inside the D&D Adventurers League.

Here are methods to use this complement in concert with Tomb of Annihilation:

  • With your consent, one or greater gamers can create tortle characters using the policies in the “Tortle” section. These turtles have traveled a ways from the Snout of Omgar in search of journey and companionship. They can be a part of the birthday party in Port Nyanzaru or some different vicinity in Chult.
  • The birthday party may come upon a tortle NPC inclined to serve as a desolate tract guide. This complement describes three new tortle courses (see “Tortle Guides,”).
  • The birthday celebration would possibly go to the Snout of Omgar, discover its locations, and stumble upon its inhabitants.

The tortles of the Snout are hospitable people who like to hunt, trap fish, construct things, and exchange with visitors. Not long after the island was once formed, a pirate ship captained by way of a cleric of the sea goddess Umberlee used to be caught in a hurricane and swept ashore. Tortles rescued the shipwrecked survivors and seemed after them. The captain impressed the tortles with her magic and advised memories that painted Umberlee in a flattering light. In time, she persuaded them to increase a palace in her deity’s honor. The cleric selected a mountainside overlooking the sea, and there the tortles spent a decade constructing Dangwaru, the Typhoon Palace, which secretly served as a temple of Umberlee. In return, the cleric and her followers left the tortles by myself and have been quiet neighbors.

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