- Armor Class: 12
- Hit Points :67 (9d10 + 18)
- Speed :50 ft.
- Damage Immunities: Poison
- Condition Immunities: Charmed, Paralyzed, Poisoned
- Senses: Darkvision 60 ft., Passive Perception 13
- Languages: Celestial, Elvish, Sylvan, Telepathy 60 ft.
- Challenge: 5 (1,800 XP)
- Proficiency Bonus:+3
Actions
- Multiattack. The unicorn makes two attacks: one with its hooves and one with its horn.
- Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
- Horn. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
- Healing Touch (3/Day). The unicorn touches another creature with its horn. The target magically regains 11 (2d8 + 2) hit points
Legendary Actions
- Hooves. The unicorn makes one attack with its hooves.
- Heal Self (Costs 3 Actions). The unicorn magically regains 11 (2d8 + 2) hit points.
STR | DEX | CON | INT | WIS | CHA |
18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Attributes
AC | 12 |
Alignment | Lawful Good |
CHA | 16 |
CON | 15 |
Challenge Rating | 5 |
Condition Immunities | Charmed, Paralyzed, Poisoned |
DEX | 14 |
HP | 67 (9d10+18) |
INT | 11 |
Immunities | Poison |
Languages | Celestial, Elvish, Sylvan, Telepathy 60 Ft. |
Passive Perception | 13 |
Roll 0 | Hooves 1d20 + 7 2d6+4 |
Roll 1 | Horn 1d20 + 7 1d8+4 |
STR | 18 |
Senses | Darkvision 60 Ft. |
Size | Large |
Speed | 50 ft. |
Spell Book | Detect Evil And Good, Druidcraft, Pass Without Trace, Calm Emotions, Dispel Evil And Good, Entangle |
Type | celestial |
WIS | 17 |