Web 5e (5th Edition) in D&D

The webs fill a 20-foot dice from that factor for the duration. The webs are tough terrain and gently vague their area. If the webs are not anchored between two strong loads (such as partitions or trees) or layered throughout a floor, wall, or ceiling, the conjured net collapses on itself, and the spell ends at the beginning of your subsequent turn.

Check alsoSee Invisibility

Contents

Web 5e

Webs layered over a flat floor have a depth of 5 feet. Each creature that begins its flip in the webs or that enters them in the course of its flip ought to make a Dexterity saving throw. On a failed save, the creature is restrained as long as it stays in the webs or tills it breaks free. A creature restrained by using the webs can use its motion to make a Strength test in opposition to your spell keep DC. If it succeeds, it is no longer restrained.

  • Level: 2 (Conjuration)
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): 60 ft
  • attack(save): DEX save
  • Damage(effect): Restrained
  • school: Conjuration
  • duration: 1 Hour

FAQ

  • During that 1 round, whilst the Web is burning, is a creature in it nevertheless restrained?

The webbing would be regarded destroyed at the stop of the round, after the remaining creature flip of the initiative order. The creature would no longer be restrained at that time.

  • Does a creature passing thru the burning Web take hearth injury as well?

No, the furnace harm is precise to a creature that “starts its turn” in the fire, so passing thru it reasons no damage.

  • What occurs to the Web in the 5ft quare the creature used to be in? Does it get destroyed?

The webs continue to be for absolutely everyone else who hasn’t succeeded on their saving throw yet.

  • Does the Web proceed to burn down completely?

It does not say the furnace spreads from internet to web, so expect solely the 5-foot section(s) uncovered to direct flame surely burn away.

 

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